These primary statistics make up the main ways in which a character will fight, and reflect the skills that a character has in these areas. These statistics are:
These stats all combine to showcase how your character acts in battle and in the world as well. However, all these stats combine, and the intricacies between them revolve around the Magic stat. A character with higher strength stats will have more power in their magic than one without it. Same goes for the others; if someone has more speed they will be able to execute their spells faster than another with less. Below is a categorization of what these stats do, and what the relative feats they can achieve at each level. Bear in mind, there is a big difference between categories even if you are away by a single point since the stats are free form friendly as we do not want stats to become the be-all and end-all of Roleplaying here we use the categorization to show what level of skill your character can perform while within those levels
Protip: A smart RPer with good grammar and skillful thinking can overcome someone with better stats 9 out of 10 times, but they are a guideline to how well your character can act or perform various feats of skill.
Strength
Strength is a measure of a character's muscle or physical power. Strength determines how much power is behind a melee attack and how heavy an object a character may lift. It allows them to hold or grapple others as well as to break out of restraints. Effectively, for any task where inertia is changed, strength is the relevant statistic. One with high strength and skill stat is able to wield more raw power than those without it.
Dexterity
The Dexterity stat determines a character's depth of perception. It allows you to follow moving objects at certain speeds and act accordingly to it from both a short distance and at a range. It is the main stat for someones aiming and their reflexes. Speed however also plays a key role in avoiding attacks. One with high Dexterity and skill stat is able to wield more accurate and focused power than those without it.
Stamina
Stamina is how healthy and sturdy someone is. It affects their tolerance to sickness and poison, as well as how many hits they can take before going down. Stamina determines how fast you heal and how long you can endure strenuous activity, such as holding your breath or running. In addition, those with high stamina have much more resistance to extreme hot or cold, and can live for much longer with serious, untreated wounds. In conjunction with Skill, stamina refers to how long you can keep up using spells for, and how long it takes to tire or recover. [2x the stamina=riatsu lvl]
Speed
Speed determines how fast someone's body can move. Higher speeds allow characters to run faster, jump further, and dodge attacks that they're aware of. When this stat is high, the character is more mobile and difficult for enemies to hit under normal circumstances. A character with high speed has their abilities move and fire at a higher rate than one without.
Strength:
Speed:
Stamina:
Dexterity:
Reiatsu:
Skill: For example, your Skill stat AND strength stat both determine how strong your Skill is overall, just as both your Skill stat AND your speed stat determine how fast your Skill is. It works at a ratio of 3/5 Physical stat, 2/5 Skill, so a character with a speed stat of 20 and a Skill stat of 10 would have a rough Skill speed of about 16 ([20*3/5]+[10*2/5]) but this is only a rough estimate not a concrete ruling.
Technique Name: [The name, obviously.]
Technique Type: [Kido, cero, movement, etc.]
Release: [What level of release is required to use this? Shikai, Resurrecion?]
Description: [The details of the technique. Be specific.]
Reiatsu Cost:1
Strength:
Speed:
Stamina:
Dexterity:
Reiatsu:
Skill: For example, your Skill stat AND strength stat both determine how strong your Skill is overall, just as both your Skill stat AND your speed stat determine how fast your Skill is. It works at a ratio of 3/5 Physical stat, 2/5 Skill, so a character with a speed stat of 20 and a Skill stat of 10 would have a rough Skill speed of about 16 ([20*3/5]+[10*2/5]) but this is only a rough estimate not a concrete ruling.
Technique Name: [The name, obviously.]
Technique Type: [Kido, cero, movement, etc.]
Release: [What level of release is required to use this? Shikai, Resurrecion?]
Description: [The details of the technique. Be specific.]
Reiatsu Cost:1
Shinigami
Rank | Stat Points |
Captain Commander | 200 |
Captain | 175 |
Vice-Captain | 150 |
3rd Seat | 135 |
4th Seat | 125 |
5th Seat | 115 |
6th Seat & below. | 100 |
Vizard
Rank | Stat Points |
Vizard Leader | 200 |
Vizard Lieutenant | 160 |
Vizard Kido Master/Swordsman | 140 |
Vizard Recruit | 130 |
Los Obscura Oración
Rank | Stat Points |
Los Obscura Oración Leader | 200 |
Los Obscura Oración General | 180 |
Arrancar
Rank | Stat Points |
Espada 0 | 175 |
Espada 1 | 165 |
Espada 2 | 160 |
Espada 3 | 155 |
Espada 4 | 145 |
Espada 5 | 140 |
Espada 6 | 135 |
Espada 7 | 130 |
Espada 8 | 120 |
Espada 9 | 115 |
Espada 10 | 110 |
Privarion Espada | 105 |
Arrancar | 100 |
Hollow
Rank | Stat Points |
Vasto Lorde | 165 |
Adjuchas | 150 |
Gillian/Menos Grande | 100 |
r]
Bount
Rank | Stat Points |
Bount Leader | 165 |
Lvl. 5 Bount | 150 |
Lvl. 4 Bount | 135 |
Lvl. 3 Bount | 120 |
Lvl. 2 Bount | 105 |
Lvl. 1 Bount | 90 |
Quincy
Rank | Stat Points |
Quincy Leader | 170 |
Lvl. 5 Quincy | 160 |
Lvl. 4 Quincy | 145 |
Lvl. 3 Quincy | 130 |
Lvl. 2 Quincy | 115 |
Lvl. 1 Quincy | 100 |
Human
Rank | Stat Points |
Advanced Human | 115 |
Special Human | 100 |
Gifted Human | 100 |
Human | 85 |
Release stats:
Shinigami Release:
Shikai: 10 Points
Bankai: 15 Points
Kyuu: 25 Points
Vaizard Releases
Shikai: 10
Bankai: 15
Mask: 10
Res: 15
Quincy Releases:
Glove manifestation: 15
Glove Removal: 20
Espada:
Res: 20
Segunda: 30
Others:
Hollow Berserker: 25
Human Second releases: 25
Bount Doll hybrid form: 25